Home » Tediore Prime
by JoeForLong (The Tediore Guy)
This build utilizes Tediore guns for their grenade reloads. Zane does wonderfully with Tediores thanks to his insane amounts of Gun Damage, along with having access to almost 100% uptime on the ASA 150% Grenade Damage and ASE 125% Splash Damage anoints. While Tediore reloads were nerfed, some choice Tediores still remain viable in this current endgame meta.
Recommended to play on Mayhem 10 for the Speed Demon or More than Okay Boomer easy modifiers. For a Very Hard Modifier, Not the Face is recommended since Tediore chucks are unlikely to crit naturally.
Focusing primarily on Tediore reloads, the anoint we will be focusing on is 125% Splash ASE for the best consistent damage and it is easy to re-apply between weapon swaps as needed. Desired parts: X1 Pellet for pistols and SMG’s, max pellets for Shotguns.
Anointment depends on the shield and the playstyle and/or relative amount of safety you desire.
The prime anointment for our grenades will be the ASA 150% Grenade Damage anoint which synergizes well with how much Zane can keep his Action Skill(s) active.
Passive stats to look out for: Grenade Damage, Splash Damage, Magazine Size, Splash Radius, Action Skill Cooldown Rate
Passive stats to look out for: Grenade Damage, Splash Damage, Magazine Size, Elemental Damage, Movement speed, Action Skill Cooldown Rate
AoE Damage in the second or third slot also gives Splash Radius and is preferred for many setups.