Banjo Bear is the utilization of the Eternal Flame class mod in conjunction with the Electric Banjo to maintain 100% uptime on Iron Bear. Iron Bear does not receive bonuses from artifacts outside of a select few, which opens up the slot to use the Electric Banjo. Our attacks outside of IB can proc Banjo chains between enemies, which get Big Surplus, which can trigger fire dots. This allows us to much more consistently get Iron Bear’s Cooldown back with the Flame, allowing us to immediately jump back in for about 98-99% total uptime, more than any other class mod. It also allows you to swap IB weapons easily, thanks to the instant cooldown time.
Hard Points: Dual Capacitive Armature Railguns. These have the fastest mobbing clear in the game, even in harder content, like True Guardian Takedown. Shock immune enemies can be killed by hitting crits, triggering either Experimental Munitions or hollow points off of a nearby enemy. For shock skags and rakks you can hop out, swap a Hardpoint to Hell on Rails, and hop back in.
Anoint: ASE 50% Incendiary on shield, Chance to spawn on IB damage on grenade.
Any weapon with IB Hardpoint anoint. Dark Army or Boogieman for overkill as their effects persist into Iron Bear. A Urad Plasma Coil is handy in the rare chance you go into FFYL.
HP rolled Plus Ultra > Normal Plus Ultra > Mendel’s Multivitamin