loader image

3-Tree Moze

by Prismatic and Rampant

Table of Contents

0/5
0/3
0/5
0/5
0/3
0/5
0/3
0/1
0/3
0/5
0/1
0/5
0/1
0/1
Brawl
0/5
0/3
0/5
0/5
0/3
0/5
0/1
0/3
0/3
0/3
0/3
0/3
0/1
Mystical Assault
0/5
0/3
0/5
0/5
0/1
0/5
0/1
0/3
0/1
0/3
0/5
0/5
0/1
Fist of the Elements
0/5
0/5
0/5
0/3
0/3
0/3
0/1
0/5
0/5
0/3
0/1
0/3
0/1
Enlightened Force
0/5
0/3
0/5
0/5
0/3
0/5
0/1
0/1
0/5
0/1
0/3
0/1
0/3
0/1
Under Cover
0/5
0/5
0/5
0/5
0/1
0/5
0/1
0/5
0/5
0/3
0/1
Hitman
0/5
0/3
0/5
0/5
0/1
0/5
0/1
0/3
0/1
0/3
0/3
0/1
0/3
0/1
Doubled Agent
0/5
0/3
0/5
0/5
0/3
0/5
0/1
0/5
0/5
0/3
0/3
0/1
The Professional
0/5
0/1
0/5
0/3
0/1
0/5
0/1
0/5
0/5
0/1
0/1
0/3
0/1
Bottomless Mags
0/5
0/3
0/5
0/3
0/5
0/5
0/3
0/1
0/5
0/3
0/1
0/5
0/1
Demolition Woman
0/5
0/1
0/5
0/5
0/3
0/5
0/1
0/1
0/3
0/3
0/5
0/1
0/1
Shield of Retribution
0/5
0/3
0/5
0/3
0/5
0/3
0/1
0/5
0/5
0/1
0/3
0/1
0/1
Bear Mother
0/5
0/3
0/5
0/5
0/3
0/5
0/1
0/3
0/3
0/5
0/5
0/1
Stalker
0/5
0/3
0/5
0/5
0/3
0/5
0/1
0/3
0/5
0/3
0/3
0/1
0/1
Master
0/5
0/3
0/5
0/5
0/3
0/5
0/5
0/3
0/3
0/1
0/5
0/1
Hunter
0/5
0/5
0/5
0/3
0/1
0/3
0/1
0/1
0/5
0/1
0/5
0/5
0/5
0/1
Trapper
https://www.lootlemon.com/class/moze#abab_5003131501000_5041551120101_0155041103500_0000000000000

About

This build can support nearly any Class Mod and Playstyle but is focused around a Hybrid setup, switching between Moze and Iron Bear as the situation calls for.

Augments: Double Capacitive Armature or 1 Capacitive Armature and 1 Sabot Round.

Double Capacitive Armature is the best mob clearing option but leaves Bear with no healing. This is not a problem for Bear anywhere but the current True Maliwan Takedown Bridge. One arm capacitive Armature and the other Sabot is a good Alternate if you find Bear dying on you.

Alternate Skill Tree Options/Flexibility:

  • If you want to run Mind Sweeper moving 2 points from Stainless Steel Bear into Pull the Holy Pin will give your micro-grenades a better chance to spawn more micro-grenades.

Augments

Double Capacitive Armature or 1 Capacitive Armature and 1 Sabot Round

Weapons

Shields

For shields, taking the Gunner’s Increase Cooldown Rate anoint helps make up for the lack of CDR skills. 

Grenades

  • Cloning Maddening Tracker with 25% damage on grenade throw
  • (Spring) Epicenter with 25% damage on grenade throw
  • Recurring or MIRV-Tacular Hex with 25% damage on grenade throw
  • Lightspeed with 25% damage on grenade throw
  • (Vindicator) Ghast Call

Class Mods

  • Rocketeer
    • 5  Fire In The Skag Den
    • Weapon Type Damage (e.g. SMG Damage) and Splash Damage are the 2 best rolls you can have.
    • As a third roll you can use any of: Actions Skill Damage, Manufacturer Crit (e.g. Dahl Crit), Weapon Crit, Charge Speed or Fire rate.
  • Mind Sweeper (Skill Tree) 
    • 1 Redistribution and 4 Fire In The Skag Den
    • Weapon Type Damage (e.g. SMG Damage) and Splash Damage are the 2 best rolls you can have.
    • As a third roll you can use any of: Manufacturer Crit (e.g. Dahl Crit), Weapon Crit, Charge Speed, Fire rate or Action Skill damage.
    • If you run Mind Sweeper move 2 points from Vampyr into Pull the Holy Pin.
  • Blast Master
    • 1 Redistribution and 4 Vampyr 
    • Weapon Type Damage (e.g. SMG Damage) and Splash Damage are the 2 best rolls you can have.
    • As a third roll you can use any of: Manufacturer Crit (e.g. Dahl Crit), Weapon Crit, Charge Speed, Fire rate or Action Skill damage.

Artifacts

Vault Hunter Hub