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Crit Damage Sources

Table of Contents

Getting Started

Before we start, a word about the 3 different types of crit modifiers:

  • Type A is the most common, it’s generally what you get when you have a crit bonus.
  • Type B or “Jakobs type” only comes from a handful of guns, 95% of them Jakobs. Generally considered more valuable (and is often referred to as a “multiplicative” bonus.)
  • Type C is not a “bonus” as its impact is negative. Assault rifles and some E-Tech guns have it.

The Critical hit equation is as follows:

Crit Damage = Damage * 2 * (1 + .Type A) * (1 + .Type B) / (1 + .Type C)

Guns

Note: generally, when a gun has more than one type of bonus, the card value will be incorrect.

Basic guns

    • Jakobs snipers : 160%
    • E-Tech Snipers : 100% and 100%
    • Other snipers : 100%
    • Hyperion lasers : 50%
    • Jakobs Shotguns : 15%
    • Jakobs pistols : 25%
    • Jakobs Assault rifles : 15%
    • E-Tech Assault rifles : 70%
    • Other Assault rifles : 20%

Unique guns

    • Fremington’s Edge : 100%, 175% when scoped
    • Morningstar : 100%+ (uses a hidden stack mechanic)
    • Cobra : 110%
    • Chère-amie : 120%
    • Lyuda : 125%
    • Longbow : 150%
    • Hawk Eye : 580%
    • Bad Touch : 70%
    • Good Touch : 70%
    • Bitch : 75%
    • Crit : 150%
    • Heartbreaker : 50%
    • Interfacer : 60%
    • Fibber with 3rd barrel : 700%
    • Lady Fist : 800%
    • Hail : 20% and 200%
    • Striker : 15% and 50%
    • Stomper : 15% and 50%
    • Bekah : 15%and 50%
    • Judge : 25% and 30%
    • Rex : 25% and 30%
    • Unforgiven : 25% and 75%
    • Damned Cowboy : 32.5%
    • Rubi : 7.5%
    • Veritas : 10%
    • Gwen’s Head : 37.5%
    • Grog Nozzle : 200%

Gun modifiers

  • Snipers critical hit accessory : 20%
  • Shotguns critical hit accessory : 50%
  • Pistols with Hyperion Barrel : 7.5%

(Warning: Gemstone guns were never thoroughly tested)

  • Gemstone Jakobs Shotguns : 6.5%
  • Gemstone Jakobs pistols : 6%
  • Gemstone Jakobs Assault Rifles : 6.5%
  • Other Gemstone Assault Rifles : 9%
  • All other Gemstone guns : 7.5%

Skills

  • Axton’s Ranger : 1% per rank
  • Krieg’s Pain is Power : 5% per rank, 15% while on fire
  • Maya’s Mind’s eye : 5% per rank
  • Salvador’s Gunzerking : (both gun’s bonus count)
  • Salvador’s Quick draw : 2% per rank
  • Salvador’s Lay waste : 5% per rank
  • Zero’s Headshot : 4% per rank
  • Zero’s Killer : 10% per rank
  • Zero’s Velocity : 1.5% per rank
  • Zero’s Kill confirmed : 1.6% per stack per rank
  • Zero’s Critical ascension : 6% per stack

Gear

(Max stats at OP8)

  • TTaoDK class mods with the evil prefix: 54%
  • Zero’s Legendary Hunter COM: 38%
  • Zero’s Sniper COM: 48%
  • Zero’s Legendary Sniper COM: 51%
  • Zero’s Killer COM: 54% (team bonus)
  • Zero’s Legendary Killer COM: 57% (team bonus)

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